Read Power Up by Doug TenNapel Online

power-up

From the creator of Earthworm Jim, Creature Tech, and Monster Zoo comes the comedic story of Hugh Randolph, a family man down on his luck. He works as a mindless drone at a local printer until he discovers a mysterious video game console that gives him the power to produce endless riches, manipulate his work day, and even cheat death!...

Title : Power Up
Author :
Rating :
ISBN : 9781607060932
Format Type : Paperback
Number of Pages : 127 Pages
Status : Available For Download
Last checked : 21 Minutes ago!

Power Up Reviews

  • Nicola Mansfield
    2019-01-17 08:52

    This is a pure fun story from TenNapel that I can't help wondering if it contains a bit of biographical detail on how he got started with his "Earthworm Jim" character. This stories features a game designer working on an "Earth Dog Jim" character. Power Up contains all the usual elements of TenNapel's work but on a much lighter note; the strained father/son relationship is here, there is a Christian theme present thought it is below the surface and not as upfront and powerful as in other books of his I've read so far and the theme though light-hearted has a dark side. Given the chance to use video game "power ups" in real life, this man becomes frivolous; he does make some good decisions but eventually more and more bad decisions lead to him facing the "boss" in real life and using the bomb power-up for real. Thank goodness for extra lives and the"save from here" flag saves the day. Doug's character mentions "Paradise" and "as close as we get to (it) on this side of death." Makes one realize the frailness of life and how lucky it would be to get a "do-over", but since we don't we need to take the moments that we are given as they come to us and not waste our lives waiting for the right time for everything. The story's video game angle will appeal to kids/teens but I think the story is better appreciated by adults as it is about a married man in a go-nowhere job and I don't think teens will relate to the adult characters and their adult worries. This is the first book of Doug's I've read in black & white and I was a bit worried as his colour art is so bold, but I was delighted with how much one pays attention to his character's facial expressions in this media. The faces stand out on every page. I love this man's art and his capacity for storytelling. This is not my favourite by the author but it's not my least either. Fun!

  • Keith
    2018-12-23 12:03

    Most people on Goodreads, including TenNapel fans, seem to think this book isn't very good. They're pretty much right. When your plot is sort of a rip-off of the embarrassingly bad Adam Sandler movie Click except with a magic video game controller instead of a magic remote control? Like, that's an issue. That's something you should really think about not doing. On the plus side, it makes the rest of the man's body of work no less lovely. But that lovely body of work, by the same token, does not make this a good book.

  • Kathleen
    2019-01-01 11:54

    The things we do to avoid dealing with our problems. The ways we justify our fears. I don't know how much of Power Up is intended to be autobiographical, but it certainly seems to be a very interesting, personal story. You know, aside from the video game power ups that can be used in real life.

  • Janie
    2019-01-22 11:12

    The story was better than Tommysaurus Rex. I realized that a LOT of TenNapel's books follow this same basic formula: Dad figure has son he regrets he neglects (for reasons outside of his control... work, poverty). The kid is pretty optimistic, there is a strange happening (T-Rex, living cardboard, or, in this case, video game items pop into reality with a push of a button, including super-power-ups and money). The situation gets out of control, the family goes through some turmoil, and it altogether ends happily. There also tends to be a bully with tragic background who tortures the kid but they're friends by the end. This case isn't that different. No bully this time though. Nice change of pace. What works about this one is that the story stays firmly on the dad character. Like Bad Island and Cardboard, the POV shifts are minimal. I like seeing a character with that status and age work though weird unnatural happenings and having others just accept them as happenings of this strange world. It's refreshing. While a lot of the pacing seemed too slow in the beginning and way to fast at the end (seriously (view spoiler)[ A super-powerful game-boss-demon escapes the game, there's a brief chase, and then triumph, then end(hide spoiler)]), I liked the story. Considering the ending, I would normally consider it a bit of a cop-out, but I honestly thought this twist was a clever way to get the end.Art Notes: surprisingly, this was in black and white. As a result, TenNapel's sketchy, rough style is even more evident. I didn't mind this so much though, as the absence of color shows how there is a good balance between the black and white. Not a huge fan of the design of the dad's friend though. The demon thing was kind of cool though. It would've been cool if the video-game stuff (the screen, then the power-ups and other video game items) were in color. It would be a cool contrast and emphasize the strangely fantastical elements of that part of the book.

  • Brenton
    2019-01-12 10:49

    Doug TenNapel's Creature Tech was my introduction to the medium of the graphic novel, and I've kept my eye on his work ever since. Unfortunately for him, his work has steadily decreased in stature, in my mind, as I've explored more deeply into the realm and discovered the likes of Sandman, Hellboy, Transmetropolitan, and many others. This probably speaks more about my particular tastes in literature and storytelling than it does about Doug, but I still find his newer works a bit disappointing in their own right.I think Doug is a very talented artist, though his signature stylings seem to have lost some of their zaniness over time. I also think that Doug is selling the medium short. He can cook up some immensely fun story ideas, as is evidenced here in Power Up, but his approach with each book seems to amount to creating a pitch for a Saturday morning kid's cartoon, or perhaps a Disney adventure movie. Each of his works clicks along at a hurried pace throwing one humorous or adventurous event after another at the reader, all the while building up to the sort of conservative moral point that TenNapel is known for (not necessarily a bad thing, if you agree with him, but he can be heavy handed). TenNapel races past moments at which he could stretch his use of the medium, opting to get to the finish line in as few breathless pages as possible rather than to explore all the possibilities of play between words and pictures on a page.Maybe this latest work from TenNapel deserves more than three stars; maybe I've just shifted out of his target audience over time. Perhaps his output is colored by the fact that he is the father of young children or that he has developed shows for Nickelodeon. I just can't help but feel that he is talented enough to deliver much more than he seems satisfied in doing.

  • Dani Shuping
    2018-12-25 15:17

    Ever played a video game before? Then you might find something in this book that seems familiar. Hugh is a family man. He lives with his wife Val, their son Matty, and their cat Moby. Jim is currently working at a dead end job at a copy center. But he's planning on more. He's planning on creating the greatest video game ever. Problem is that he has to have the time. And then one day he buys an old video game system that gives him endless riches, force fields, and more. But is it as good as it seems to be?TenNapel does an excellent job of creating a story that we can all connect to. How many times have we kept working or doing something that we don't really enjoy because we're afraid to put our invention out there. Or that great new story that we've written, always saying "it just isn't ready yet." Even though the book is short we can easily recognize and connect with the characters in the story. By the end of the book you can imagine being friends with Hugh or recognizing a classmate as Doyle. Or working with old Mr. Webly. And while the overall story may seem familiar, TenNapel puts his own twist on it to make it completely unique.Here's my biggest complaint about the book. The cover makes it look like the book will be in color and it's only in black and white. Yep that's my biggest complaint and it isn't much of one. The artwork is done in TenNapel's normal fantastic style. He doesn't put a lot of detail into the backgrounds so that what we focus on are the characters themselves and their every expression. TenNapel does a fantastic job of capturing the emotion of the characters from anger to happiness to just being confused, better than most artists can.I highly recommend this book or any of TenNapel's works. He's also now experimenting with webcomics and his first foray into that field is the just ended Ratfist.

  • Christina
    2018-12-27 14:13

    Another funny heartfelt graphic novel from TenNapel. The main character, Hugh, is married and the father of a son who looks to be in 5th or 6th grade. Hugh works in a boring job at a copy center but has a hobby of designing video games that he has never shared with anyone other than his coworker Doyle. When Hugh brings home an old console game from a garage sale--think Atari or SEGA, very low graphics--and starts playing it, he discovers that he can capture the "powerup" spheres from the game into real life! So when he smashes a sphere, he is shielded from harm, temporarily. Soon all sorts of funny and magical things happen to Hugh and his family, as he gets greedy and even more superpowered, and his life becomes a living video game. Will he come to his senses before it's too late and the game's supervillain is unleashed on the world? A great adventure and spoof/homage to videogames, plus fun father-son scenes and some humorous side characters at the copy center.

  • Jenna
    2018-12-25 13:00

    A bit disappointing although I did like the basic premise of a magical outdated console that pops out power packs that can effect our world. I didn't like the drawing style as much in this, possibly because it's in black and white. But it still was emotive and simple in the line work, so that worked well. Story line did seem a little weak and could've been expanded upon. I wish the other characters had also been expanded, as they seemed rather two-dimensional (e.g. mother figure, misunderstood son, goofy best friend). Even the main character was a little vague to me, even as he parodied Earthworm Jim.

  • Garrin
    2019-01-14 15:04

    Power starts off with a work man named Hugh, Hugh worked and a printing place but when he drives by a garage sale he sees a atari console and buys it. When he plays with the atari for a bit he notices there is something wrong about it. When Hugh leave the room the cat plays with the controller and knocks it off the couch. And with a bang! Hugh runs into the living room and see a orb floating in med air, sees a x2 on the orb and he grabs it, now he can copy things. The book is amazing adventure and it’s fast to read.

  • Adam Fisher
    2019-01-01 12:12

    This second book (2nd one I read) by TenNapel continued the style and whimsy of the first I read, Cardboard. The story revolves around a man using a quirky video game console to get "power ups" out in the real world. "With great power comes great responsibility" as the saying goes, and low and behold, the main character forgets that. He obviously learns his lesson in the end, but the ride is a good one. My only complaint? I was the book was in color.Recommend. Very fast read.

  • Justin
    2018-12-28 11:05

    I was torn with this one. I've read other of Tennapel's work and his re-use of certain character types gets a little dry (i.e.: the struggling dad). I'd also say this isn't his most fully formed story and some plot points felt stale. However, I'd be lying if I said there weren't parts I enjoyed. In particular I liked the humor this time around (See: Moby the cat). 3/5

  • Isaac Timm
    2019-01-01 15:08

    At first I didn't think the story was up to par with the other TenNapel works I have read, but his sense of humor is viral and his panels with Moby the cat elevated a ho-hum storyline into a humorous read. I enjoyed it.

  • Morgan
    2018-12-25 10:53

    I loved the concept of this book! It had a great story and plot, it just went a little fast for me. I wish it wouldn't have rushed so much. It felt that this book had a page limit, and the writer had to cram everything in real quick. However, this was still an enjoyable read.

  • Erin Newton
    2019-01-11 14:16

    Another fun, clean, cute graphic novel by TenNapel. Imaginative story-line as usual; TenNapel never disappoints. I love darkness and gore as much as the next person but sometimes it's nice to read an enjoyable story without zombies and rape.

  • Andrew
    2018-12-29 15:05

    This graphic novel by the creator of the ever-awesome video game Earthworm Jim was a teriffic read. I loved the art, very reminiscent of his EWJ artwork, and the story was very funny and well executed. A quick read that I would suggest to anyone.

  • Scott
    2019-01-06 08:02

    There were times in my life where I could've used a "continue flag" but I managed to navigate back to good with out one.What can I say? I'm hooked. Read this one, you'll enjoy it!

  • Patricia
    2019-01-07 09:00

    Anyone into electronic gaming will enjoy this tale of a gamer who finds an old gaming console at a garage sale that can give him almost endless power to change his life!

  • Atiqer
    2019-01-14 13:15

    Oh Doyle...

  • Heydi Smith
    2018-12-28 08:53

    An enduring tale.

  • Rebecca
    2019-01-07 08:04

    Recommended by Jon and Chris

  • Bennett Brown
    2019-01-19 14:55

    i love the story

  • Sharon
    2019-01-02 10:04

    Much like Cardboard, but not quite as engaging. Nice nod to Earthworm Jim. A fun read.

  • Will Boncher
    2019-01-03 07:00

    Really funny story, fun art by the guy who made Earthworm Jim. Quick read, but good stuff.